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I don’t know what they are working on, but if I had to guess, I’d say that they’re working on 9th edition codex books. it made Ynnari in the ITC a lot better then they were in the game “played RAW”, where fire-&-fading Reapers/Spears couldn’t hide, and it made Tau a lot weaker.Ultimately, the game needs to be fixed at the “RAW”-level, not at the level of various house-rules and adapted variants of 40K, and at that level, Tau have been far more problematic than any Ynnari, Castellan or similar “ITC-meta”lists have ever been.If anything, the entire ITC circuit having to come up with a house-made variant to sidestep the most egregiously OP army in all of 8th Edition just proves that point.If you build a list around spamming grots, cultists, or shield drones, you’re upset. And people were taking upwards of 30 shield drones in lists, because about the only competitive builds included them. Save Codex Blood Pact 8th Edition v1.pdf For Later. GW needs to sell new models and new codex books to stay in business, and I think it would be prudent for their staff to spend more time on products to be released soon than products that have already been released and will be updated regardless.But let’s have a look a some practical example of the updates. At least, tryingt to keep focus out of GK…Great article! Anything that prompts us to look at seldom-taken units with a fresh pair of eyes is a good thing.One of the strongest aspects of the Shield Drone is its 5+ Feel No Pain save.
#Tau 8th edition codex pdf update#
Why would the designers spend a significant amount of time assessing new points costs when a whole new codex might be just around the corner?But to play devil’s advocate, players might be waiting a good few months for their 9th edition codex, and in the meantime they’ll be playing with points costs that aren’t quite right given the context of the new edition.This is a reasonable argument, but between the two options - spend more time on a detailed, comprehensive points update or spend less time on a broad, imperfect update - I would choose the latter. In the 9th Edition Tau Codex it is written, that you can equip the XV8 Crisis Battlesuits with 3 items from the weapon and supporting system lists. I don’t know the answer to that question, but I like that we have it ask it now. Adjusting the points of one of the only good options, doesnt make the others good, it just lets you take less of the good stuff.Shield Drones were the core of the Tau Army for the same reasons 9 Flyers were the core of Craftworld armies or 15 Maelific Lords were the core of Chaos armies.It’s precisely the reason they needed to go up even more, or better yet, get a fundamental rules-re-write like Ynnari.Only if the rest of the army go down in point by quite a bit.You forget a fundamental problem in your comparison : unlike your examples, Tau don’t have serious other options. It shouldn’t be at all surprising, then, that some of these points changes look at least somewhat arbitrary. If you want some strong, accurate shooting and your bored of the Riptide, the Tiger Shark could be worth a look.Let’s take a brief look at a couple of the weapons I mentioned above. Grots, Kabalites, Neophytes, Kabalites, and Cultists were rarely the core of their respective armies, and most of them went up less (either in relative or absolute points) than Shield Drones did.That said, it’s not a hard job to replace them with Gun or Marker Drones instead, but it does mean a certain amount of retooling- especially as Tau simply cannot play as they once did, focusing on kills while ceding the board in the early game.I strongly doubt people are going to optimize Commanders to try and maximize one objective, because that means giving up a lot of other potential options for shooting- most of them, in fact. In 9th, the Tiger Shark will rule the skies with impunity.Unlike the Ghostkeel, the Tiger Shark doesn’t give T’au players new, interesting options to play the mission. I have a feeling it simply won’t be enough to give Tau any kind of decent board presence, but it is at least some kind of starting point.I wonder if Stealth Suits are poised for a comeback.
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Maybe can be usefull properly supported for Riptides and CommandersStealth Suits can’t shoot in combat, which differentiates them from the Ghostkeel being on the objectives immediately isn’t of much value if you can’t actually defend them, since at that point you’re just giving the enemy easy charge targets and ways to lock themselves into combat.They are reasonably durable, but if people are bringing guns to kill Primaris, they get caught in the crossfire and they are _significantly_ more expensive than an Intercessor or the like.You are right, but I will give them a try together with Ghostkeel.